ACE3/addons/refuel/functions/fnc_resetLocal.sqf

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/*
* Author: GitHawk
* Resets a player
*
* Arguments:
* 0: Fuel nozzle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [nozzle] call ace_refuel_fnc_resetLocal
*
* Public: No
*/
#include "script_component.hpp"
params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
if (isNull _unit ||
{isNull _nozzle} ||
{!(_unit isKindOf "CAManBase")} ||
{!local _unit}) exitWith {};
private _attachedNozzle = _unit getVariable [QGVAR(nozzle), nil];
if (isNil "_attachedNozzle") exitWith {};
if (_nozzle != _attachedNozzle) exitWith {};
private _actionID = _unit getVariable [QGVAR(ReleaseActionID), -1];
if (_actionID != -1) then {
_unit removeAction _actionID;
_unit setVariable [QGVAR(isRefueling), false, true];
_unit setVariable [QGVAR(ReleaseActionID), nil];
_unit setVariable [QGVAR(nozzle), nil, true];
};