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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
class CfgVehicles {
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class Air;
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class Helicopter: Air {
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class ACE_Actions {
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class ACE_MainActions {};
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};
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};
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class Helicopter_Base_F: Helicopter {
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class ACE_Actions: ACE_Actions{
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class ACE_MainActions: ACE_MainActions {};
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};
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};
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class UAV_01_base_F: Helicopter_Base_F {
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class ACE_Actions: ACE_Actions{
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class ACE_MainActions: ACE_MainActions {
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class GVAR(RefuelUAV) {
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displayName = CSTRING(Recharge);
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distance = 4;
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condition = QUOTE([ARR_2(_player, _target)] call FUNC(canRefuelUAV));
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statement = QUOTE([ARR_2(_player, _target)] call FUNC(refuelUAV));
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showDisabled = 0;
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priority = 1.245;
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icon = QPATHTOF(ui\UAV_battery_ca.paa);
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};
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};
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};
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};
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// Misc box content
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class Box_NATO_Support_F;
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class ACE_Box_Misc: Box_NATO_Support_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_UAVBattery,6);
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};
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};
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};
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