ACE3/addons/parachute/CfgVehicles.hpp
2015-05-27 22:04:41 +02:00

35 lines
1.3 KiB
C++

class CfgVehicles {
class Box_NATO_Support_F;
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportItems {
class _xx_ACE_Altimeter {
name = "ACE_Altimeter";
count = 6;
};
};
class TransportBackpacks {
class _xx_ACE_NonSteerableParachute {
backpack = "ACE_NonSteerableParachute";
count = 4;
};
};
};
class B_Parachute;
class ACE_NonSteerableParachute: B_Parachute {
author = ECSTRING(common,ACETeam);
scope = 2;
displayName = CSTRING(NonSteerableParachute);
//picture = "\A3\Characters_F\data\ui\icon_b_parachute_ca.paa"; // @todo
//model = "\A3\Weapons_F\Ammoboxes\Bags\Backpack_Parachute"; // @todo
// backpackSimulation = "ParachuteNonSteerable"; //ParachuteSteerable //Bis broke this in 1.40
ParachuteClass = "NonSteerable_Parachute_F";
maximumLoad = 0;
mass = 100;
};
class B_Soldier_05_f; class B_Pilot_F: B_Soldier_05_f {backpack = "ACE_NonSteerableParachute";};
class I_Soldier_04_F; class I_pilot_F: I_Soldier_04_F {backpack = "ACE_NonSteerableParachute";};
class O_helipilot_F; class O_Pilot_F: O_helipilot_F {backpack = "ACE_NonSteerableParachute";};
};