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dc3a9fccca
* Fix issue with missiles diving into the ground before reaching the target * More modest steering deflection for Maverick and Kh25ML
76 lines
1.8 KiB
C++
76 lines
1.8 KiB
C++
class CfgAmmo {
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class MissileCore;
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class MissileBase : MissileCore {
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class Components;
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};
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class Missile_AGM_02_F : MissileBase {};
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class GVAR(L) : Missile_AGM_02_F {
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author = "xrufix";
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autoSeekTarget = 0;
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irLock = 0;
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laserLock = 0;
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manualControl = 0;
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missileLockMaxDistance = 16000;
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weaponLockSystem = 4;
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class ace_missileguidance {
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enabled = 1;
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minDeflection = 0;
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maxDeflection = 0.002;
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incDeflection = 0.001;
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canVanillaLock = 0;
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defaultSeekerType = "SALH";
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seekerTypes[] = {"SALH"};
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = {"LOAL","LOBL"};
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seekLastTargetPos = 1;
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seekerAngle = 60;
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seekerAccuracy = 1;
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seekerMinRange = 1;
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seekerMaxRange = 16000;
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defaultAttackProfile = "maverick";
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attackProfiles[] = {"maverick"};
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};
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};
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class Missile_AGM_01_F: Missile_AGM_02_F {};
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class ace_kh25ml: Missile_AGM_01_F {
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author = "xrufix";
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irLock = 0;
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missileLockMaxDistance = 10000;
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weaponLockSystem = 4;
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class ace_missileguidance {
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enabled = 1;
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minDeflection = 0;
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maxDeflection = 0.002;
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incDeflection = 0.001;
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canVanillaLock = 0;
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defaultSeekerType = "SALH";
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seekerTypes[] = {"SALH"};
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defaultSeekerLockMode = "LOAL";
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seekerLockModes[] = {"LOAL"};
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seekLastTargetPos = 1;
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seekerAngle = 40;
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seekerAccuracy = 1;
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seekerMinRange = 1;
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seekerMaxRange = 10000;
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defaultAttackProfile = "maverick";
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attackProfiles[] = {"maverick"};
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};
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};
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};
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