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beb4ec8f06
* Update CfgWeapons.hpp * Update XEH_preStart.sqf * Update XEH_preInit.sqf * Update fnc_canDefuse.sqf * Update fnc_canDefuse.sqf * fix condition Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update fnc_interactEH.sqf * Update addons/explosives/functions/fnc_interactEH.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
19 lines
356 B
Plaintext
19 lines
356 B
Plaintext
#include "script_component.hpp"
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// Author: Garth 'L-H' de Wet
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// Initialises the explosives system
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ADDON = false;
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PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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#include "initSettings.sqf"
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GVAR(detonationHandlers) = [];
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GVAR(excludedMines) = [];
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GVAR(defusalKits) = call (uiNamespace getVariable QGVAR(defusalKits));
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ADDON = true;
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