ACE3/addons/ui/functions
Grim 4fea9669bb
UI - Fix UAVs not being considered vehicles for HUD elements (#9288)
* consider UAVs as vehicles for UI display

* fix condition

* readd reload ui condition

* improved UAV check

* use getConnectedUAVUnit

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-07-29 00:44:14 +03:00
..
fnc_compileConfigUI.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_handlePlayerChanged.sqf UI - Infantry speed indictator (#8384) 2021-10-05 18:47:24 +02:00
fnc_handleSpeedIndicator.sqf UI - Infantry speed indictator (#8384) 2021-10-05 18:47:24 +02:00
fnc_moduleInit.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_onAnimChanged.sqf UI - Infantry speed indictator (#8384) 2021-10-05 18:47:24 +02:00
fnc_setAdvancedElement.sqf UI - Fix UAVs not being considered vehicles for HUD elements (#9288) 2023-07-29 00:44:14 +03:00
fnc_setElements.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_setElementVisibility.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
script_component.hpp Add selective UI 2015-10-28 23:23:02 +01:00