mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
74 lines
2.0 KiB
C++
74 lines
2.0 KiB
C++
class Rsctitles {
|
|
class GVAR(ScreenEffectsBlack) {
|
|
duration = 10e10;
|
|
idd = 1111;
|
|
movingenable = 0;
|
|
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsBlack))), _this select 0)]);
|
|
|
|
class controlsBackground {
|
|
class blackScreen: ACE_gui_backgroundBase {
|
|
text = QUOTE(PATHTOF(data\black_out.paa));
|
|
colorText[] = {0.0, 0.0, 0.0, 0.0};
|
|
idc = 11112;
|
|
x = safezoneX;
|
|
y = safezoneY;
|
|
w = safezoneW;
|
|
h = safezoneH;
|
|
};
|
|
};
|
|
};
|
|
class GVAR(ScreenEffectsBleeding) {
|
|
duration = 1;
|
|
idd = 1111;
|
|
movingenable = 0;
|
|
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsBleeding))), _this select 0)]);
|
|
|
|
class controlsBackground {
|
|
class bleedingScreen: ACE_gui_backgroundBase {
|
|
text = QUOTE(PATHTOF(data\bleeding.paa));
|
|
colorText[] = {0.9, 0.2, 0.2, 0.6};
|
|
idc = 11113;
|
|
x = safezoneX;
|
|
y = safezoneY;
|
|
w = safezoneW;
|
|
h = safezoneH;
|
|
};
|
|
};
|
|
};
|
|
class GVAR(ScreenEffectsHit) {
|
|
duration = 1.1;
|
|
idd = 1111;
|
|
movingenable = 0;
|
|
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsHit))), _this select 0)]);
|
|
|
|
class controlsBackground {
|
|
class effectHit: ACE_gui_backgroundBase {
|
|
text = QUOTE(PATHTOF(data\hit.paa));
|
|
colorText[] = {0.7, 0.2, 0.2, 0.4};
|
|
idc = 11113;
|
|
x = safezoneX;
|
|
y = safezoneY;
|
|
w = safezoneW;
|
|
h = safezoneH;
|
|
};
|
|
};
|
|
};
|
|
class GVAR(ScreenEffectsPain) {
|
|
duration = 1;
|
|
idd = 1111;
|
|
movingenable = 0;
|
|
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QUOTE(GVAR(ScreenEffectsPain))), _this select 0)]);
|
|
|
|
class controlsBackground {
|
|
class painScreen: ACE_gui_backgroundBase {
|
|
text = QUOTE(PATHTOF(data\painScreen.paa));
|
|
colorText[] = {1, 1, 1, 0.5};
|
|
idc = 11115;
|
|
x = safezoneX;
|
|
y = safezoneY;
|
|
w = safezoneW;
|
|
h = safezoneH;
|
|
};
|
|
};
|
|
};
|
|
}; |