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981a8ea352
* Hunter Killer (Commander Override) - Initial Demo * Just do a one-time slew * Update fnc_eachFrame.sqf * Update addons/hunterkiller/functions/script_component.hpp Co-authored-by: jonpas <jonpas33@gmail.com> * Update for ArmA 2.08 * cleanup * Rework Observe / Control configs * Add to all 2035 tanks * Update script_component.hpp * Use eyeDirection on commander turrets * Update docs/wiki/framework/hunterkiller-framework.md Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * Add to all 2035, support ture/false setVars * remove from apcs because mods don't know how to do inheritance Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
21 lines
584 B
C++
21 lines
584 B
C++
// COMPONENT should be defined in the script_component.hpp and included BEFORE this hpp
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#define MAINPREFIX z
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#define PREFIX ace
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#include "script_version.hpp"
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#define VERSION MAJOR.MINOR
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#define VERSION_STR MAJOR.MINOR.PATCHLVL.BUILD
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#define VERSION_AR MAJOR,MINOR,PATCHLVL,BUILD
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// MINIMAL required version for the Mod. Components can specify others..
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#define REQUIRED_VERSION 2.08
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#define REQUIRED_CBA_VERSION {3,15,7}
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#ifdef COMPONENT_BEAUTIFIED
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#define COMPONENT_NAME QUOTE(ACE3 - COMPONENT_BEAUTIFIED)
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#else
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#define COMPONENT_NAME QUOTE(ACE3 - COMPONENT)
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#endif
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