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49 lines
1.3 KiB
Plaintext
49 lines
1.3 KiB
Plaintext
/*
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* Author: commy2
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* Called by repair action / progress bar. Raise events to set the new hitpoint damage.
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*
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* Arguments:
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* 0: Stuff from progress bar. <ARRAY>
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*
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* Return Value:
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* NONE
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*/
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#include "script_component.hpp"
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params ["_unit", "_vehicle", "_hitPoint", "_classname"];
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TRACE_4("params",_unit,_vehicle,_hitPoint,_classname);
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// TODO [_unit, _wheel] call EFUNC(common,claim); on start of action
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private ["_hitPointDamage", "_wheel"];
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_wheel = objNull;
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{
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if ([_unit, _x, ["isNotDragging", "isNotCarrying"]] call EFUNC(common,canInteractWith)) exitWith {
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_wheel = _x;
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};
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} forEach nearestObjects [_unit, ["ACE_Wheel"], 5];
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if (isNull _wheel) exitwith {};
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// get current hitpoint damage
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_hitPointDamage = _vehicle getHitPointDamage _hitPoint;
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// can't replace not destroyed wheel
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if (_hitPointDamage < 1) exitWith {};
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// don't die by spawning / moving the wheel
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_hitPointDamage = damage _wheel;
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// can't replace a destroyed wheel
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if (_hitPointDamage >= 1) exitWith {};
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deleteVehicle _wheel;
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// raise event to set the new hitpoint damage
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["setWheelHitPointDamage", _vehicle, [_vehicle, _hitPoint, _hitPointDamage]] call EFUNC(common,targetEvent);
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// display text message if enabled
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if (GVAR(DisplayTextOnRepair)) then {
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[LSTRING(ReplacedWheel)] call EFUNC(common,displayTextStructured);
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};
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