ACE3/addons/goggles
Jaffa b6a2315525
Allow local goggle effects to be set per client
From what I can see goggles are all handled locally and do not need to be globally enabled/disabled. If a group wants to force the setting, CBA provides optional force functionality.
2018-03-05 21:20:32 +00:00
..
anim
functions Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
textures
$PBOPREFIX$
ACE_Settings.hpp Allow local goggle effects to be set per client 2018-03-05 21:20:32 +00:00
CfgEventHandlers.hpp
config.cpp
define.hpp Compatibility with newest mikro tools (#5442) 2017-08-22 12:53:58 -05:00
README.md
RscTitles.hpp
script_component.hpp Add parentheses to GETVAR macros 2017-12-30 16:38:45 +03:00
stringtable.xml korean translate 3.12.x (#6071) 2018-01-28 15:42:32 -06:00
XEH_postInit.sqf Add parentheses to GETVAR macros 2017-12-30 16:38:45 +03:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp
XEH_preStart.sqf

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.

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