ACE3/addons/field_rations/CfgUIGrids.hpp
jonpas 6ca9d59443
Merge ACEX (#8415)
* Merge ACEX - first attempt
Backwards compatibility with XGVAR set of macros used on all settings and config entries
Public API functions not taken into account yet, many other things probably still missed

* Resolve issues

* Switch to addSetting, backward compatible CfgPatches, missed XGVAR.

* Remove unnecessary backwards compat

* Convert ACEX Categorised settings to initSettings / Fix Intel items magazine

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove maintainers from merged ACEX components

* Cleanup unused module and faction classes

* Sitting - Add more object configs by @Dystopian
https://github.com/acemod/ACEX/pull/255

* Translations - Add Japanese by @classicarma
https://github.com/acemod/ACEX/pull/259

* Kill Tracker - Add killtracker.inc public include file by @Freddo3000"
https://github.com/acemod/ACEX/pull/251

* Add ACEX authors and sort authors file

* acex - final tweaks (#8513)

* acex - handle old funcs

* replace thirst/hunger setvars to acex naming

fix macro

Revert "fix macro"

This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad.

Revert "replace thirst/hunger setvars to acex naming"

This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868.

x

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:46:43 -05:00

30 lines
915 B
C++

class CfgUIGrids {
class IGUI {
class Presets {
class Arma3 {
class Variables {
XGVAR(grid)[] = {
{
safeZoneX + safeZoneW - 4.2 * GUI_GRID_W,
safeZoneY + safeZoneH - 2.2 * GUI_GRID_H,
4 * GUI_GRID_W,
2 * GUI_GRID_H
},
GUI_GRID_W,
GUI_GRID_H
};
};
};
};
class Variables {
class XGVAR(grid) {
displayName = CSTRING(IGUI_DisplayName);
description = CSTRING(IGUI_Description);
preview = QPATHTOF(ui\igui_preview.paa);
saveToProfile[] = {0, 1};
canResize = 0;
};
};
};
};