ACE3/addons/medical_treatment/functions/fnc_treatmentFullHealLocal.sqf
2016-10-10 17:30:42 +02:00

74 lines
2.6 KiB
Plaintext

/*
* Author: Glowbal
* Handles full heal of a patient.
*
* Arguments:
* 0: The medic <OBJECT>
* 1: The patient <OBJECT>
*
* Return Value:
* Succesful treatment started <BOOL>
*
* Public: No
*/
#include "script_component.hpp"
params ["_caller", "_target"];
if (alive _target) exitWith {
_target setVariable [QEGVAR(medical,pain), 0, true];
_target setVariable [QEGVAR(medical,morphine), 0, true];
_target setVariable [QEGVAR(medical,bloodVolume), DEFAULT_BLOOD_VOLUME, true];
// tourniquets
_target setVariable [QEGVAR(medical,tourniquets), [0,0,0,0,0,0], true];
// wounds and injuries
_target setVariable [QEGVAR(medical,openWounds), [], true];
_target setVariable [QEGVAR(medical,bandagedWounds), [], true];
_target setVariable [QEGVAR(medical,internalWounds), [], true];
// vitals
_target setVariable [QEGVAR(medical,heartRate), 80];
_target setVariable [QEGVAR(medical,heartRateAdjustments), []];
_target setVariable [QEGVAR(medical,bloodPressure), [80, 120]];
_target setVariable [QEGVAR(medical,peripheralResistance), 100];
// fractures
_target setVariable [QEGVAR(medical,fractures), []];
// IVs
_target setVariable [QEGVAR(medical,ivBags), nil, true];
// damage storage
_target setVariable [QEGVAR(medical,bodyPartStatus), [0,0,0,0,0,0], true];
// airway
_target setVariable [QEGVAR(medical,airwayStatus), 100, true];
_target setVariable [QEGVAR(medical,airwayOccluded), false, true];
_target setVariable [QEGVAR(medical,airwayCollapsed), false, true];
// generic medical admin
_target setVariable [QEGVAR(medical,addedToUnitLoop), false, true];
_target setVariable [QEGVAR(medical,inCardiacArrest), false, true];
_target setVariable [QEGVAR(medical,inReviveState), false, true];
_target setVariable ["ACE_isUnconscious", false, true];
_target setVariable [QEGVAR(medical,hasLostBlood), 0, true];
_target setVariable [QEGVAR(medical,isBleeding), false, true];
_target setVariable [QEGVAR(medical,hasPain), false, true];
_target setVariable [QEGVAR(medical,painSuppress), 0, true];
// medication
private _allUsedMedication = _target getVariable [QEGVAR(medical,allUsedMedication), []];
{
_target setVariable [_x select 0, nil];
} forEach _allUsedMedication;
// Resetting damage
_target setDamage 0;
[_target, "activity", ELSTRING(medical,Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);
[_target, "activity_view", ELSTRING(medical,Activity_fullHeal), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message
};