ACE3/addons/laser/XEH_PREP.hpp
Nicolás Badano ab6fc8efca Laser guidance for all designators (#3308)
* Fix laser and missileguidance over water

* Return a normalized vector in EFUNC(common,getTurretDirection)

* Make laser dispersion simulation optional, default off

* Prototype for ace_laser_designate

* Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate

* Simplify laser into one module

Rewrite large parts of laser
Merge laser_designate
Delete lase_selfDesignate

* Cleanup missile guidance

* Headers, fix laser over water

* Cleanup

* Test

* Change setting to scalar, more cleanup

* Add seeker debug drawing
2016-10-08 12:55:30 +02:00

16 lines
332 B
C++

PREP(addLaserTarget);
PREP(dev_drawVisibleLaserTargets);
PREP(findLaserSource);
PREP(handleLaserTargetCreation);
PREP(keyLaserCodeChange);
PREP(laserOff);
PREP(laserOn);
PREP(laserTargetPFH);
PREP(onLaserDesignatorDraw);
PREP(rotateVectLine);
PREP(rotateVectLineGetMap);
PREP(seekerFindLaserSpot);
PREP(shootCone);
PREP(shootRay);