mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
ab6fc8efca
* Fix laser and missileguidance over water * Return a normalized vector in EFUNC(common,getTurretDirection) * Make laser dispersion simulation optional, default off * Prototype for ace_laser_designate * Remove vanilla laser handling from ace_laser in favor of the new code on ace_laser_designate * Simplify laser into one module Rewrite large parts of laser Merge laser_designate Delete lase_selfDesignate * Cleanup missile guidance * Headers, fix laser over water * Cleanup * Test * Change setting to scalar, more cleanup * Add seeker debug drawing
16 lines
332 B
C++
16 lines
332 B
C++
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PREP(addLaserTarget);
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PREP(dev_drawVisibleLaserTargets);
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PREP(findLaserSource);
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PREP(handleLaserTargetCreation);
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PREP(keyLaserCodeChange);
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PREP(laserOff);
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PREP(laserOn);
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PREP(laserTargetPFH);
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PREP(onLaserDesignatorDraw);
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PREP(rotateVectLine);
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PREP(rotateVectLineGetMap);
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PREP(seekerFindLaserSpot);
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PREP(shootCone);
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PREP(shootRay);
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