mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
30 lines
590 B
Plaintext
30 lines
590 B
Plaintext
/*
|
|
* Author: Garth 'L-H' de Wet
|
|
* Returns all the detonators of the unit
|
|
*
|
|
* Arguments:
|
|
* 0: Unit <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* Configs of all detonators <ARRAY>
|
|
*
|
|
* Example:
|
|
* _detonators = [player] call ACE_Explosives_fnc_getDetonators;
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
#include "script_component.hpp"
|
|
private ["_unit", "_items", "_result", "_config"];
|
|
_unit = _this select 0;
|
|
_items = (items _unit);
|
|
_result = [];
|
|
|
|
{
|
|
_config = ConfigFile >> "CfgWeapons" >> _x;
|
|
if (getNumber (_config >> "ACE_Detonator") == 1) then {
|
|
_result pushBack _x;
|
|
};
|
|
} forEach _items;
|
|
|
|
_result
|