ACE3/addons/common/functions/fnc_setName.sqf
2015-12-11 12:01:50 -06:00

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/*
* Author: commy2
* Sets the name variable of the object. Used to prevent issues with the name command.
*
* Arguments:
* 0: Object <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit"];
if (isNull _unit || {!alive _unit}) exitWith {};
if (_unit isKindOf "CAManBase") then {
private _sanitizedName = [name _unit, true] call FUNC(sanitizeString);
private _rawName = [name _unit, false] call FUNC(sanitizeString);
//Debug Testing Code (with html tags):
// private _sanitizedName = ["<TAG>Name", true] call FUNC(sanitizeString);
// private _rawName = ["<TAG>Name", false] call FUNC(sanitizeString);
//if (_name != _unit getVariable ["ACE_Name", ""]) then {
_unit setVariable ["ACE_Name", _sanitizedName, true];
_unit setVariable ["ACE_NameRaw", _rawName, true];
//};
};