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ACE3/addons/rearm
2018-04-16 23:35:50 -05:00
..
dev Common func to run config tests () 2017-08-22 16:21:41 -05:00
functions Fix getAllRearmTurrets () 2018-04-07 20:23:10 -05:00
ui Updated module icon 2015-08-15 23:35:05 +02:00
$PBOPREFIX$ Initial code 2015-08-15 18:43:13 +02:00
ACE_Settings.hpp Settings - Added more categories () 2017-11-15 20:10:20 +01:00
CfgAmmo.hpp Arma 1.82 compat () 2018-04-11 15:18:05 -05:00
CfgEventHandlers.hpp Fix some undefined funcs / strings () 2017-12-11 13:10:30 -06:00
CfgMagazines.hpp Cleaned, improved, fixed, changed - entire rearm 2015-08-18 02:32:10 +02:00
CfgVehicles.hpp Cleanup old classnames () 2018-04-07 20:22:14 -05:00
config.cpp Common func to run config tests () 2017-08-22 16:21:41 -05:00
README.md Added README.md to rearm, self to authors 2015-08-18 03:38:28 +02:00
script_component.hpp Rearm - Increase rearm distance check () 2018-04-16 23:35:50 -05:00
stringtable.xml [German Translation] Update for new Settingsmenu () () 2018-02-01 12:09:11 -06:00
XEH_postInit.sqf Common func to run config tests () 2017-08-22 16:21:41 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions () 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Remove deprecated functionality for 3.12.0 () 2017-12-10 13:38:32 +00:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_rearm

The Rearm module introduces ability to rearm vehicles on different realistic levels.

Maintainers

The people responsible for merging changes to this component or answering potential questions.