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50 lines
2.2 KiB
Plaintext
50 lines
2.2 KiB
Plaintext
// by CAA-Picard, commy2
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AGM_WeaponSelect_CurrentGrenadeMuzzleIsFrag = true;
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AGM_WeaponSelect_CurrentGrenadeMuzzleFrag = "";
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AGM_WeaponSelect_CurrentGrenadeMuzzleOther = "";
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// Collect frag and other muzzles separately
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with uiNamespace do {
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if (isNil "AGM_WeaponSelect_FragMuzzles") then {
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AGM_WeaponSelect_FragMuzzles = [];
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AGM_WeaponSelect_NonFragMuzzles = [];
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AGM_WeaponSelect_AllMuzzles = [];
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AGM_WeaponSelect_FragMagazines = [];
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AGM_WeaponSelect_NonFragMagazines = [];
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AGM_WeaponSelect_AllMagazines = [];
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{
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_magazines = getArray (configFile >> "CfgWeapons" >> "Throw" >> _x >> "magazines");
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_magazine = _magazines select 0;
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_ammo = getText (configfile >> "CfgMagazines" >> _magazine >> "ammo");
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_explosive = getNumber (configfile >> "CfgAmmo" >> _ammo >> "explosive");
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if (_explosive == 0) then {
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AGM_WeaponSelect_NonFragMuzzles pushBack _x;
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AGM_WeaponSelect_NonFragMagazines pushBack _magazines;
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} else {
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AGM_WeaponSelect_FragMuzzles pushBack _x;
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AGM_WeaponSelect_FragMagazines pushBack _magazines;
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};
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AGM_WeaponSelect_AllMuzzles pushBack _x;
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AGM_WeaponSelect_AllMagazines pushBack _magazines;
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} forEach getArray (configfile >> "CfgWeapons" >> "Throw" >> "muzzles");
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};
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};
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AGM_WeaponSelect_FragMuzzles = uiNamespace getVariable "AGM_WeaponSelect_FragMuzzles";
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AGM_WeaponSelect_NonFragMuzzles = uiNamespace getVariable "AGM_WeaponSelect_NonFragMuzzles";
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AGM_WeaponSelect_AllMuzzles = uiNamespace getVariable "AGM_WeaponSelect_AllMuzzles";
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AGM_WeaponSelect_FragMagazines = uiNamespace getVariable "AGM_WeaponSelect_FragMagazines";
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AGM_WeaponSelect_NonFragMagazines = uiNamespace getVariable "AGM_WeaponSelect_NonFragMagazines";
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AGM_WeaponSelect_AllMagazines = uiNamespace getVariable "AGM_WeaponSelect_AllMagazines";
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//AGM_WeaponSelect_AllMuzzlesCount = count AGM_WeaponSelect_AllMuzzles;
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// hide grenade count if none is selected
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[uiNamespace getVariable "AGM_dlgSoldier", false] call AGM_WeaponSelect_fnc_toggleGrenadeCount;
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["Soldier", {[_this select 0, call AGM_WeaponSelect_fnc_getSelectedGrenade != ""] call AGM_WeaponSelect_fnc_toggleGrenadeCount}] call AGM_Core_fnc_addInfoDisplayEventHandler;
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