mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
44050df98b
* Modernize and cleanup medical_treatment
* One line for each old public function
* Fix litterCleanupDelay name
* Improve adjustment calcs / wound blood loss / medications
fix func descriptions
Calc wound blood loss on events
reorder includes so scritpmacroMed has global effect
trivial optimization for getCardiacOutput
Fix var
Fix wounds not reopening (nil _category)
Fix surgical kit inherting canBandage conditional
debug hitpoints
Update ACE_Medical_Treatment_Actions.hpp
Use woundBleeding for IS_BLEEDING macro
rework medication vars
comments
Reset var in init / fullHeal
Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Change wound data array
Drop unique id and merge classId and category
* Splinting and treatment and gui
* Add arm fractures and aim effects
* localizations and event
* fix
* fix merge for renamed files
* Fixes and code review changes
* Move medical logs clearing to treatment
* More cleanup work
* cleanup
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* formating, rename bone images
* Fix args for setDead call in actionPlaceInBodyBag
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* disable calls to extension
* Update fnc_onMedicationUsage.sqf
* Medical - Skip unneeded setVars on initUnit (#6949)
* Medical - Transfer state machine state on locality (#6950)
* Medical - Transfer state machine state on locality
* Fix feedback isUnconscious var
* Exclude AI
* Make UAV excludes consistant, formating
* Update fnc_treatmentFullHealLocal.sqf
* reset fractures on respawn
* Fix merge
* Add PAK time coefficient setting
* Fix medication
* Add ace_medical_replacementItems config array
* checkItems performance improvement
* Treatment - cap max animation speed (#6995)
* Treatment - cap max animation speed
and add lock to prevent AF from reseting anim
* Update fnc_getBandageTime.sqf
* Use local version of setAnimSpeedCoef
* Revert "Use local version of setAnimSpeedCoef"
This reverts commit
|
||
---|---|---|
.. | ||
fnc_addLoadPatientActions.sqf | ||
fnc_addToLog.sqf | ||
fnc_addToTriageCard.sqf | ||
fnc_bandage.sqf | ||
fnc_bandageLocal.sqf | ||
fnc_bodyCleanupLoop.sqf | ||
fnc_calculateBlood.sqf | ||
fnc_canBandage.sqf | ||
fnc_canCPR.sqf | ||
fnc_canSplint.sqf | ||
fnc_canStitch.sqf | ||
fnc_canTreat.sqf | ||
fnc_canTreatCached.sqf | ||
fnc_checkBloodPressure.sqf | ||
fnc_checkBloodPressureLocal.sqf | ||
fnc_checkItems.sqf | ||
fnc_checkPulse.sqf | ||
fnc_checkPulseLocal.sqf | ||
fnc_checkResponse.sqf | ||
fnc_cpr.sqf | ||
fnc_cprFailure.sqf | ||
fnc_cprLocal.sqf | ||
fnc_cprProgress.sqf | ||
fnc_cprStart.sqf | ||
fnc_createLitter.sqf | ||
fnc_createLitterServer.sqf | ||
fnc_diagnose.sqf | ||
fnc_findMostEffectiveWound.sqf | ||
fnc_fullHeal.sqf | ||
fnc_fullHealLocal.sqf | ||
fnc_getBandageTime.sqf | ||
fnc_getHealTime.sqf | ||
fnc_getStitchTime.sqf | ||
fnc_getTriageStatus.sqf | ||
fnc_handleBandageOpening.sqf | ||
fnc_hasItem.sqf | ||
fnc_hasTourniquetAppliedTo.sqf | ||
fnc_isInMedicalFacility.sqf | ||
fnc_isInMedicalVehicle.sqf | ||
fnc_isMedic.sqf | ||
fnc_isMedicalVehicle.sqf | ||
fnc_ivBag.sqf | ||
fnc_ivBagLocal.sqf | ||
fnc_litterCleanupLoop.sqf | ||
fnc_loadUnit.sqf | ||
fnc_medication.sqf | ||
fnc_medicationLocal.sqf | ||
fnc_onMedicationUsage.sqf | ||
fnc_placeInBodyBag.sqf | ||
fnc_removeBody.sqf | ||
fnc_setTriageStatus.sqf | ||
fnc_splint.sqf | ||
fnc_splintLocal.sqf | ||
fnc_surgicalKitProgress.sqf | ||
fnc_tourniquet.sqf | ||
fnc_tourniquetLocal.sqf | ||
fnc_tourniquetRemove.sqf | ||
fnc_treatment.sqf | ||
fnc_treatmentFailure.sqf | ||
fnc_treatmentSuccess.sqf | ||
fnc_unloadUnit.sqf | ||
fnc_useItem.sqf | ||
script_component.hpp |