ACE3/addons/repair/config.cpp
Glowbal b45aa51d47 hacked approach for repair tracks.
Could probably better go with config entries, but this seems to be a very good value for 90% of the vanilla tracked vehicles. It's also still easily accessible and on an acceptable place for the remaining vehicles.
2015-08-11 21:35:13 +02:00

31 lines
660 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {"ACE_Wheel", "ACE_Track"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common","ace_interact_menu"};
author[] = {"commy2", "Glowbal"};
authorUrl = "https://ace3mod.com";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicleClasses.hpp"
#include "CfgVehicles.hpp"
#include "ACE_Settings.hpp"
#include "ACE_repair.hpp"
class CfgActions {
class None;
class Repair: None {
show = 0;
};
class RepairVehicle: None {
show = 0;
};
};