ACE3/addons/repair/functions/fnc_doFullRepair.sqf
Glowbal 83f46be990 Fixes and improvements for the repair module
1. Added full repair,
2. Added missing settings to modules and settings framework,
3. added assign engineer module.
4. Fixed animation bug
2015-08-14 20:49:51 +02:00

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/*
* Author: Glowbal
*
* Called by repair action / progress bar. Raise events to set the new hitpoint damage.
*
* Arguments:
* Stuff from progress bar.
*
* Return Value:
* NONE
*/
#include "script_component.hpp"
params ["_unit", "_vehicle", "_hitPoint"];
TRACE_3("params",_unit,_vehicle,_hitPoint);
_vehicle setDamage 0;