ACE3/addons/mk6mortar/XEH_postInit.sqf
PabstMirror 8e3fd45500
Artillery rangletables (universal) (#6853)
* Initial

* Update artillerytables.cpp

* Pass by value, remove c17 features

* Tweak accuracy

* SQF work

- improve compat with a3 mlrs with remote cam (animationSourcePhase)
- handle non [0] turrets (rhs prp)
- add config entries
- use vectorCos to fix fp error (thanks commy)

* Support per mag air friction

* tweak friction

* Integrate with mk6

* more acos fixes

* Handle invalid memPointGunOptic (CUP_BM21_Base)

* Cleanup

* cleanup/tweaks

* Update checkConfigs.sqf

* Finish cleanup of ace_mk6mortar

* Update stringtable.xml

* fix bwc for ACE_RangeTable_82mm

* Update fnc_rangeTableCanUse.sqf

* build 32dll, fix some headers

* strncpy and move testing to seperate file

* Move to sub-category

* Update for ACE_Extensions changes and add warning to ace_common

* Update stringtable.xml

* Update addons/common/functions/fnc_checkFiles.sqf

Co-Authored-By: jonpas <jonpas33@gmail.com>

* Update stringtable.xml

* Update stringtable.xml

* test extension.yml update logical operator

* Revert "test extension.yml update logical operator"

This reverts commit b1871724ad.

* more guess and test
2019-12-17 10:14:45 -06:00

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#include "script_component.hpp"
if (hasInterface) then {
["ace_infoDisplayChanged", FUNC(turretDisplayLoaded)] call CBA_fnc_addEventHandler;
};
["ace_settingsInitialized", {
TRACE_4("ace_settingsInitialized",GVAR(airResistanceEnabled),GVAR(allowComputerRangefinder),GVAR(allowCompass),GVAR(useAmmoHandling));
["vehicle", FUNC(handlePlayerVehicleChanged), true] call CBA_fnc_addPlayerEventHandler;
if (!GVAR(airResistanceEnabled)) exitWith {};
if (EGVAR(artillerytables,advancedCorrections)) exitWith { TRACE_1("defer firedEH to artillerytables",_this); };
["Mortar_01_base_F", "fired", {call FUNC(handleFired)}] call CBA_fnc_addClassEventHandler;
}] call CBA_fnc_addEventHandler;