ACE3/addons/repair
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
..
data spotting scope updates (#5880) 2017-12-10 12:01:27 -06:00
dev Repair - Handle changes to getAllHitPointsDamage (#6250) 2018-04-12 09:15:57 -05:00
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
ui Change repair to use icon color not multiple files (#6318) 2018-05-31 18:11:16 -05:00
$PBOPREFIX$ add repair PBO 2015-03-10 18:05:56 +01:00
ACE_Repair.hpp Repair - Disable repair on ERA/Slat armor hitpoints (#6283) 2018-04-19 12:31:00 -05:00
ACE_Settings.hpp Logistics - Move to CBA settings and organize in subcategories (#6284) 2018-07-05 11:29:32 -05:00
CfgActions.hpp Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions 2015-08-16 16:45:46 +02:00
CfgEden.hpp fix repair item damage, hide spare item module 2017-12-07 18:01:31 +01:00
CfgEventHandlers.hpp Refuel for non-AllVehicle objects (#5151) 2017-05-29 13:48:02 -05:00
CfgMoves.hpp Fix repair sound (#5706) 2017-11-29 13:36:48 -06:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
config.cpp editor icon, editor category, delete on death 2018-01-02 15:56:15 +01:00
initSettings.sqf Logistics - Move to CBA settings and organize in subcategories (#6284) 2018-07-05 11:29:32 -05:00
README.md Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
script_component.hpp Change repair to use icon color not multiple files (#6318) 2018-05-31 18:11:16 -05:00
stringtable.xml Italian Translation Update (#6425) 2018-07-11 10:17:13 -05:00
XEH_postInit.sqf 3den attribute for spare items in cargo 2017-12-07 15:29:54 +01:00
XEH_preInit.sqf Logistics - Move to CBA settings and organize in subcategories (#6284) 2018-07-05 11:29:32 -05:00
XEH_PREP.hpp Change "Remove Wheel" Action's Color Based on Damage (#5415) 2017-08-10 13:32:55 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_repair

Adds repair system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.