mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
51 lines
1.1 KiB
Plaintext
51 lines
1.1 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: alganthe
|
|
* Un-garrison a garrisoned group.
|
|
*
|
|
* Arguments:
|
|
* 0: Module logic <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [LOGIC] call ace_zeus_fnc_moduleUngarrison
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
params ["_logic"];
|
|
|
|
if (!local _logic) exitWith {}; // Module is global
|
|
|
|
scopeName "Main";
|
|
private _fnc_errorAndClose = {
|
|
params ["_msg"];
|
|
deleteVehicle _logic;
|
|
[_msg] call FUNC(showMessage);
|
|
breakOut "Main";
|
|
};
|
|
|
|
private _unit = effectiveCommander (attachedTo _logic);
|
|
|
|
switch (false) do {
|
|
case !(isNull _unit): {
|
|
[LSTRING(NothingSelected)] call _fnc_errorAndClose;
|
|
};
|
|
case (_unit isKindOf "CAManBase"): {
|
|
[LSTRING(OnlyInfantry)] call _fnc_errorAndClose;
|
|
};
|
|
case (alive _unit): {
|
|
[LSTRING(OnlyAlive)] call _fnc_errorAndClose;
|
|
};
|
|
case !(isPlayer _unit): {
|
|
["str_a3_cfgvehicles_moduleremotecontrol_f_errorPlayer"] call _fnc_errorAndClose;
|
|
};
|
|
};
|
|
private _units = units _unit;
|
|
|
|
[QEGVAR(ai,unGarrison), [_units], _units] call CBA_fnc_targetEvent;
|
|
|
|
deleteVehicle _logic;
|