ACE3/addons/scopes
2015-03-20 17:55:39 -05:00
..
functions scopes: switch throttledPublicVariable by setVariablePublic 2015-02-12 12:21:46 -03:00
sounds scopes: partial fix 2015-01-18 18:34:45 -03:00
UI cbafyied scopes 2015-01-16 13:15:14 +01:00
$PBOPREFIX$ cbafyied scopes 2015-01-16 13:15:14 +01:00
CfgEventHandlers.hpp scopes: Code cleaned up, removed spawns, added standard headers. 2015-02-10 01:22:10 -03:00
CfgSounds.hpp cbafyied scopes 2015-01-16 13:15:14 +01:00
CfgWeapons.hpp cbafyied scopes 2015-01-16 13:15:14 +01:00
config.cpp scopes: Code cleaned up, removed spawns, added standard headers. 2015-02-10 01:22:10 -03:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscTitles.hpp scopes: reduce control numbers 2015-02-12 11:51:17 -03:00
script_component.hpp cbafyied scopes 2015-01-16 13:15:14 +01:00
stringtable.xml cbafyied scopes 2015-01-16 13:15:14 +01:00
XEH_postInit.sqf #198 canInteractWith EGVAR -> EFUNC 2015-03-20 17:55:39 -05:00
XEH_preInit.sqf scopes: moved getWeaponIndex to common 2015-02-12 11:57:55 -03:00

ace_scopes

Adds adjustable turrets for long-range optics, allowing zeroing in steps of 0.1 MILs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.