ACE3/addons/zeus/functions/fnc_ui_teleportPlayers.sqf
Remco Speekenbrink 324bf68614 Add Zeus utility modules
- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
  1. Toggle simulation
  2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00

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/*
* Author: SilentSpike
* Initalises the `teleport players` zeus module display
*
* Arguments:
* 0: teleportPlayers controls group <CONTROL>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_control"];
//Generic Init:
private _display = ctrlParent _control;
private _ctrlButtonOK = _display displayCtrl 1; //IDC_OK
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
TRACE_1("logicObject",_logic);
_control ctrlRemoveAllEventHandlers "setFocus";
//Specific on-load stuff:
private _listbox = _display displayCtrl 16189;
{
if (alive _x) then {
_listbox lbSetData [_listbox lbAdd (name _x), getPlayerUID _x];
};
} forEach allPlayers;
_listbox lbSetCurSel 0;
(_display displayCtrl 16188) cbSetChecked (_logic getVariable ["tpGroup",false]);
private _fnc_onUnload = {
params ["_display"];
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
if (isNull _logic) exitWith {};
// Store checkbox value for reopening
_logic setVariable ["tpGroup", cbChecked (_display displayCtrl 16188)];
};
private _fnc_onConfirm = {
params [["_ctrlButtonOK", controlNull, [controlNull]]];
private _display = ctrlparent _ctrlButtonOK;
if (isNull _display) exitWith {};
private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
if (isNull _logic) exitWith {};
private _lb = _display displayCtrl 16189;
private _uid = _lb lbData (lbCurSel _lb);
private _group = cbChecked (_display displayCtrl 16188);
[_logic, _uid, _group] call FUNC(moduleTeleportPlayers);
};
_display displayAddEventHandler ["unload", _fnc_onUnload];
_ctrlButtonOK ctrlAddEventHandler ["buttonclick", _fnc_onConfirm];