ACE3/addons/common/functions/fnc_getPylonTurret.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

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* gestures

* gforces

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* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

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* reload

* reloadlaunchers

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* respawn

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* slideshow

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* switchunits

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* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: PabstMirror
* Finds turret owner of a pylon.
*
* Arguments:
* 0: Vehicle <OBJECT>
* 1: Pylon Index (starting at 0) <NUMBER>
*
* Return Value:
* * Turret index (either [-1] or [0]) <ARRAY>
*
* Example:
* [cursorObject, 0] call ace_common_fnc_getPylonTurret
*
* Public: No
*/
params ["_vehicle", "_pylonIndex"];
// See if index is in ace_pylonTurrets setVar on vehicle
private _pylonTurrets = _vehicle getVariable ["ace_pylonTurrets", []];
private _returnValue = _pylonTurrets param [_pylonIndex, []];
if (!(_returnValue isEqualTo [])) then {
TRACE_1("Using ace_pylonTurrets value",_returnValue);
} else {
// Attempt to determine turret owner based on magazines in the vehicle
private _pyMags = getPylonMagazines _vehicle;
private _pylonConfigs = configProperties [configFile >> "CfgVehicles" >> typeOf _vehicle >> "Components" >> "TransportPylonsComponent" >> "Pylons", "isClass _x"];
if (_pylonIndex >= (count _pyMags)) exitWith {ERROR("out of bounds");};
if (_pylonIndex >= (count _pylonConfigs)) exitWith {ERROR("out of bounds");};
private _targetMag = _pyMags select _pylonIndex;
private _inPilot = _targetMag in (_vehicle magazinesTurret [-1]);
private _inGunner = _targetMag in (_vehicle magazinesTurret [0]);
if (_inPilot) then {
if (_inGunner) then {
TRACE_3("ambiguous - in both",_targetMag,_inPilot,_inGunner);
} else {
TRACE_3("Pilot Mag",_targetMag,_inPilot,_inGunner);
_returnValue = [-1];
};
} else {
if (_inGunner) then {
TRACE_3("Gunner Mag",_targetMag,_inPilot,_inGunner);
_returnValue = [0];
} else {
TRACE_3("ambiguous - in neither",_targetMag,_inPilot,_inGunner);
};
};
if (_returnValue isEqualTo []) then { // If not sure, just use config value
_returnValue = getArray ((_pylonConfigs select _pylonIndex) >> "turret");
if (_returnValue isEqualTo []) then {
_returnValue = [-1];
};
};
};
TRACE_3("",_vehicle,_pylonIndex,_returnValue);
_returnValue