ACE3/addons/frag/CfgAmmoBaseEH.hpp
2024-07-16 21:07:50 -05:00

48 lines
915 B
C++

// We need this since autocannons generally inherit from BulletBase
class BulletCore;
class BulletBase: BulletCore;
class GrenadeCore;
class GrenadeBase: GrenadeCore;
class LaserBombCore;
class ammo_Bomb_LaserGuidedBase: LaserBombCore;
class MissileCore;
class MissileBase: MissileCore;
class RocketCore;
class RocketBase: RocketCore {
GVAR(skip) = 1;
};
class ArtilleryRocketCore: RocketCore;
class ShellCore;
class ShellBase: ShellCore;
class ShotDeployCore;
class ShotDeployBase: ShotDeployCore {
GVAR(skip) = 1;
};
class ShotgunCore;
class ShotgunBase: ShotgunCore;
class SubmunitionCore;
class SubmunitionBase: SubmunitionCore {
GVAR(skip) = 1;
};
class BoundingMineCore;
class BoundingMineBase: BoundingMineCore;
class PipeBombCore;
class PipeBombBase: PipeBombCore;
class DirectionalBombCore;
class DirectionalBombBase: DirectionalBombCore;
class MineCore;
class MineBase: MineCore;