ACE3/addons/map
2015-03-16 20:24:53 -03:00
..
functions Add map module 2015-03-16 20:24:53 -03:00
UI Add map module 2015-03-16 20:24:53 -03:00
$PBOPREFIX$ Progress on Map 2015-01-15 03:51:18 -06:00
CfgEventHandlers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgMarkers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgVehicles.hpp Add map module 2015-03-16 20:24:53 -03:00
config.cpp Merge branch 'mapContours' into mapfx 2015-03-14 17:20:25 -03:00
MapControls.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
MapTweaks.hpp Ported from ACE2: 2015-03-13 19:34:56 -03:00
README.md Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
script_component.hpp Cleanup debug 2015-01-16 22:07:53 -06:00
stringtable.xml Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
XEH_postInitClient.sqf Tab to space plus comments for the spawns 2015-03-14 17:15:28 -03:00
XEH_preInit.sqf Add map module 2015-03-16 20:24:53 -03:00

ace_map

Various tweaks to the in-game map. Including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blufor tracker (optional)

Maintainers

The people responsible for merging changes to this component or answering potential questions.