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de83f2c2b7
* Fix wrong order shown in addon category list Just put 'ACE' at begin * Typo * Add/Fix: arsenal, nightvision and others. common, explosives, maverick, gforces, pylons, hearing, marksers, repair, flashlights, nametags, interaction, vehicles, medical_menu, medical_ai, interact_menu, medical * Italian translation update Remove BOM. Colors uppercase for consistency. Revert "Remove BOM. Colors uppercase for consistency." This reverts commit 0fa9c35f9e46437438a384cee37cb8d3e5322433. Revert "Italian translation update" This reverts commit d53e56ce70a606e773aa6fe2a53485aeb5419974. Re-add Italy * fix polish |
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.. | ||
dev | ||
functions | ||
ui | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
ACE_ZeusActions.hpp | ||
Cfg3DEN.hpp | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_rearm
The Rearm module introduces ability to rearm vehicles on different realistic levels.
Maintainers
The people responsible for merging changes to this component or answering potential questions.
- [GitHawk] (https://github.com/GitHawk)
- [Jonpas] (https://github.com/jonpas)