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fnc_canCarry.sqf
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don't drag or carry dead objects
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2015-03-18 15:52:34 +01:00 |
fnc_canDrag.sqf
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don't drag or carry dead objects
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2015-03-18 15:52:34 +01:00 |
fnc_canDrop_carry.sqf
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add carry objects
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2015-03-17 15:42:25 +01:00 |
fnc_canDrop.sqf
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can drag / drop functions, localization
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2015-03-16 20:39:49 +01:00 |
fnc_carryObject.sqf
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fix authors, add weight checks
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2015-03-18 14:14:16 +01:00 |
fnc_carryObjectPFH.sqf
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
fnc_dragObject.sqf
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can drag / drop functions, localization
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2015-03-16 20:39:49 +01:00 |
fnc_dragObjectPFH.sqf
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
fnc_dropObject_carry.sqf
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change height when carrying, fix most cases of floating objects
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2015-03-18 01:36:56 +01:00 |
fnc_dropObject.sqf
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tweaks, carry static weapons
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2015-03-18 13:36:22 +01:00 |
fnc_getWeight.sqf
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fix authors, add weight checks
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2015-03-18 14:14:16 +01:00 |
fnc_handleAnimChanged.sqf
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
fnc_handleKilled.sqf
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
fnc_handlePlayerChanged.sqf
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
fnc_handlePlayerWeaponChanged.sqf
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use eventhandlers instead of PFH
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2015-03-18 15:42:33 +01:00 |
fnc_handleScrollWheel.sqf
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change height when carrying, fix most cases of floating objects
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2015-03-18 01:36:56 +01:00 |
fnc_initObject.sqf
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add carry objects
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2015-03-17 15:42:25 +01:00 |
fnc_isObjectOnObject.sqf
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fix collisions when releasing, fix crate fliping in buildings
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2015-03-17 11:44:41 +01:00 |
fnc_setCarryable.sqf
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change default carry position
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2015-03-17 15:45:34 +01:00 |
fnc_setDraggable.sqf
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can drag / drop functions, localization
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2015-03-16 20:39:49 +01:00 |
fnc_startDrag.sqf
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fix authors, add weight checks
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2015-03-18 14:14:16 +01:00 |
fnc_startDragPFH.sqf
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function to drop object, fix position event
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2015-03-16 19:25:29 +01:00 |
script_component.hpp
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add PBO to drag objects
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2015-03-14 12:05:43 +01:00 |