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392a0770b3
* Add destroyed boat ejecting * Delete EH global cleanup * Add check explosiveness * Optimize EH * Move EH to function, remove config values * Move code to cookoff * Use macro for explosiveness * Fix include |
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.. | ||
fnc_blowOffTurret.sqf | ||
fnc_cookOff.sqf | ||
fnc_cookOffBox.sqf | ||
fnc_detonateAmmunition.sqf | ||
fnc_engineFire.sqf | ||
fnc_getVehicleAmmo.sqf | ||
fnc_handleDamage.sqf | ||
fnc_handleDamageEjectIfDestroyed.sqf | ||
script_component.hpp |