mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
36 lines
756 B
Plaintext
36 lines
756 B
Plaintext
/*
|
|
* Author: commy2
|
|
* Assigns a unit to the team
|
|
*
|
|
* Arguments:
|
|
* 0: Unit <OBJECT>
|
|
* 1: Team <STRING>
|
|
*
|
|
* Return value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [target, "YELLOW"] call ace_interaction_fnc_joinTeam
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
PARAMS_2(_unit,_team);
|
|
|
|
private ["_message"];
|
|
|
|
_unit setVariable [QGVAR(assignedFireTeam), _team, true];
|
|
[_unit, format ["{_this assignTeam '%1'}", _team]] call EFUNC(common,execRemoteFnc);
|
|
|
|
if (_unit == ACE_player) then {
|
|
_message = if (_team == "MAIN") then {
|
|
localize LSTRING(LeftTeam);
|
|
} else {
|
|
_team = localize format [LSTRING(Team%1), _team];
|
|
format [localize LSTRING(JoinedTeam), _team];
|
|
};
|
|
|
|
[_message] call EFUNC(common,displayTextStructured);
|
|
};
|