ACE3/addons/medical_gui/functions/fnc_collectActions.sqf
2017-04-01 20:45:05 +02:00

51 lines
2.0 KiB
Plaintext

/*
* Author: Glowbal
* Collect treatment actions from medical config
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_medical_menu_fnc_collectActions
*
* Public: No
*/
#include "script_component.hpp"
GVAR(actions) = [];
{
if (isClass _x) then {
private _displayName = getText (_x >> "displayName");
private _category = getText (_x >> "category");
private _condition = format [QUOTE([ARR_4(ACE_player, GVAR(INTERACTION_TARGET), %2 select GVAR(selectedBodyPart), '%1')] call DEFUNC(medical_treatment,canTreatCached)), configName _x, ALL_BODY_PARTS];
private _statement = format [QUOTE([ARR_4(ACE_player, GVAR(INTERACTION_TARGET), %2 select GVAR(selectedBodyPart), '%1')] call DEFUNC(medical_treatment,treatment)), configName _x, ALL_BODY_PARTS];
GVAR(actions) pushBack [_displayName, _category, compile _condition, compile _statement];
};
nil
} count ("true" configClasses (configFile >> QEGVAR(medical_treatment,actions)));
//Manually add the drag actions, if dragging exists.
if ("ace_dragging" call EFUNC(common,isModLoaded)) then {
private _condition = {
(ACE_player != GVAR(INTERACTION_TARGET)) && {[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,canDrag)}
};
private _statement = {
GVAR(pendingReopen) = false; //No medical_treatmentSuccess event after drag, so don't want this true
[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,startDrag);
};
GVAR(actions) pushBack [localize ELSTRING(dragging,Drag), "drag", _condition, _statement];
_condition = {
(ACE_player != GVAR(INTERACTION_TARGET)) && {[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,canCarry)}
};
_statement = {
GVAR(pendingReopen) = false; //No medical_treatmentSuccess event after drag, so don't want this true
[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,startCarry);
};
GVAR(actions) pushBack [localize ELSTRING(dragging,Carry), "drag", _condition, _statement];
};