ACE3/addons/scopes
2015-04-09 09:31:18 -03:00
..
data/reticles add testing scope 2015-04-02 22:40:21 +02:00
functions shortdot scope onDraw 2015-04-03 00:03:08 +02:00
sounds scopes: partial fix 2015-01-18 18:34:45 -03:00
UI cbafyied scopes 2015-01-16 13:15:14 +01:00
$PBOPREFIX$ cbafyied scopes 2015-01-16 13:15:14 +01:00
ace_shortdot_optics.p3d add testing scope 2015-04-02 22:40:21 +02:00
CfgEventHandlers.hpp scopes: Code cleaned up, removed spawns, added standard headers. 2015-02-10 01:22:10 -03:00
CfgSounds.hpp cbafyied scopes 2015-01-16 13:15:14 +01:00
CfgWeapons.hpp add testing scope 2015-04-02 22:40:21 +02:00
config.cpp Switching nicknames 2015-03-24 01:18:00 -03:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscTitles.hpp add testing scope 2015-04-02 22:40:21 +02:00
script_component.hpp cbafyied scopes 2015-01-16 13:15:14 +01:00
stringtable.xml cbafyied scopes 2015-01-16 13:15:14 +01:00
XEH_postInit.sqf Allow holding scope adjustment keys 2015-04-09 09:31:18 -03:00
XEH_preInit.sqf shortdot scope onDraw 2015-04-03 00:03:08 +02:00

ace_scopes

Adds adjustable turrets for long-range optics, allowing zeroing in steps of 0.1 MILs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.