ACE3/addons/minedetector/functions/fnc_activateDetector.sqf
2016-05-03 22:37:02 +02:00

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/*
* Author: Glowbal
* Activate the mine detector
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_minedetector_fnc_activateDetector
*
* Public: No
*/
#include "script_component.hpp"
if (call FUNC(canActivateDetector)) then {
[ACE_player, currentWeapon ACE_player] call FUNC(enableDetector);
};