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998f86f034
* first pass * second pass * third pass * final pass * missing commas * newlines * switch to cba eventhandler * newlines, formatting * laser - movedToSQF * add logging to ace_common_fnc_cbaSettings_loadFromConfig * Update initSettings.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com>
27 lines
963 B
Plaintext
27 lines
963 B
Plaintext
#include "script_component.hpp"
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GVAR(vehicleMagCache) = call CBA_fnc_createNamespace;
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["CBA_settingsInitialized", {
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TRACE_3("settingsInit",GVAR(defaultAssemblyMode),GVAR(handleExtraMagazines),GVAR(ammoHandling));
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["StaticWeapon", "init", LINKFUNC(staticWeaponInit), true, [], true] call CBA_fnc_addClassEventHandler;
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}] call CBA_fnc_addEventHandler;
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// Event handlers:
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[QGVAR(disableVanillaAssembly), {
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params ["_staticWeapon"];
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TRACE_1("disableVanillaAssembly eh",_staticWeapon);
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_staticWeapon enableWeaponDisassembly false;
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}] call CBA_fnc_addEventHandler;
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[QGVAR(addTurretMag), LINKFUNC(reload_handleAddTurretMag)] call CBA_fnc_addEventHandler;
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[QGVAR(removeTurretMag), LINKFUNC(reload_handleRemoveTurretMag)] call CBA_fnc_addEventHandler;
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[QGVAR(returnAmmo), LINKFUNC(reload_handleReturnAmmo)] call CBA_fnc_addEventHandler;
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#ifdef DEBUG_MODE_FULL
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call compile preprocessFileLineNumbers QPATHTOF(dev\checkStaticWeapons.sqf);
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#endif
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