ACE3/addons/switchunits/functions/fnc_handleMapClick.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

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719 B
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/*
* Author: bux578
* Switches to a unit close to a clicked map position
*
* Arguments:
* 0: Faction <ARRAY>
* 0: unit <OBJECT>
* 1: sides <ARRAY>
* 1: Map Position <ARRAY>
*
* Return Value:
* None
*
* Example:
* [[unit, _sides], [20, 30]] call ace_switchunits_fnc_handleMapClick
*
* Public: No
*/
#include "script_component.hpp"
params ["_faction", "_pos"];
_faction params ["", "_sides"];
private _sideNearest = [];
{
if ([_x] call FUNC(isValidAi) && (side group _x in _sides)) then {
_sideNearest pushBack _x;
};
nil
} count (nearestObjects [_pos, ["Man"], 15]);
if (count _sideNearest > 0) then {
[_sideNearest select 0] call FUNC(switchUnit);
openMap false;
};