mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
26 lines
987 B
Plaintext
26 lines
987 B
Plaintext
#include "script_component.hpp"
|
|
|
|
["ace_unconscious", {_this call FUNC(handleUnconscious)}] call CBA_fnc_addEventHandler;
|
|
["weapon", FUNC(handlePlayerWeaponChanged)] call CBA_fnc_addPlayerEventHandler;
|
|
|
|
if (isServer) then {
|
|
addMissionEventHandler ["HandleDisconnect", {_this call FUNC(handleDisconnect)}];
|
|
};
|
|
|
|
[QGVAR(resetLocal), {
|
|
_this call FUNC(resetLocal);
|
|
}] call CBA_fnc_addEventHandler;
|
|
|
|
|
|
#ifdef DEBUG_MODE_FULL
|
|
diag_log text format ["[ACE-refuel] Showing CfgVehicles with vanilla transportFuel"];
|
|
private _fuelTrucks = configProperties [configFile >> "CfgVehicles", "(isClass _x) && {(getNumber (_x >> 'transportFuel')) > 0}", true];
|
|
{
|
|
if ((configName _x) isKindOf "Car") then {
|
|
diag_log text format ["Car [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
|
|
} else {
|
|
diag_log text format ["Non-car? [%1] needs config [fuel: %2]", configName _x, getNumber (_x >> 'transportFuel')];
|
|
};
|
|
} forEach _fuelTrucks;
|
|
#endif
|