ACE3/addons/common/functions/fnc_addInfoDisplayEventHandler.sqf
2015-01-12 19:22:58 +01:00

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/*
* Author: commy2
*
* Add a unit info type handler.
*
* Argument:
* 0: Type. Can be "Soldier", "Vehicle", "Aircraft", "Ship", "Parachute" or "Any". "Any" will execute for any compatible display (String)
* 1: Code to execute (Code or String)
*
* Return value:
* ID of the event script (used to remove it later).
*/
#include "\z\ace\addons\common\script_component.hpp"
private ["_type", "_statement", "_actionsVar", "_id", "_actionIDs", "_actions"];
_type = format ["ACE_onLoadInfo%1", _this select 0];
_statement = _this select 1;
if (typeName _statement == "STRING") then {
_statement = compile _statement;
};
_actionsVar = missionNamespace getVariable [_type, [-1, [], []]];
_id = (_actionsVar select 0) + 1;
_actionIDs = _actionsVar select 1;
_actions = _actionsVar select 2;
_actionIDs pushBack _id;
_actions pushBack _statement;
missionNamespace setVariable [_type, [_id, _actionIDs, _actions]];
_id