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11 lines
318 B
Plaintext
11 lines
318 B
Plaintext
// by commy2
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#include "\z\ace\addons\common\script_component.hpp"
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private "_unit";
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_unit = _this select 0;
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if (currentWeapon _unit != "" && {currentWeapon _unit == primaryWeapon _unit} && {weaponLowered _unit} && {stance _unit == "STAND"}) then {
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[_unit, "amovpercmstpsraswrfldnon", 0] call FUNC(doAnimation);
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};
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