ACE3/addons/captives
2015-11-27 21:54:04 +01:00
..
functions Merge pull request #2753 from acemod/showHudSetter 2015-11-25 11:16:21 -06:00
models Captives First Pass 2015-02-02 20:04:50 -06:00
sounds #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
UI Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00
$PBOPREFIX$ Captives First Pass 2015-02-02 20:04:50 -06:00
ACE_Settings.hpp Finalized settings 2015-08-09 00:21:59 +02:00
CfgEventHandlers.hpp Reset captive status on respawn for reliability 2015-09-12 15:42:20 +01:00
CfgMoves.hpp animate head when surrendered and handcuffed 2015-09-01 20:00:28 +02:00
CfgVehicles.hpp Merge branch 'master' into settingsErrorChecking 2015-11-03 12:09:36 -06:00
CfgWeapons.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
config.cpp Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00
README.md Readded items 2015-08-19 04:22:39 +02:00
script_component.hpp Captive FFV Lock Animation 2015-08-20 04:20:46 -05:00
stringtable.xml fixes 2015-11-27 21:54:04 +01:00
XEH_postInit.sqf Global Event for "CaptiveStatusChange" 2015-09-29 10:17:17 -05:00
XEH_preInit.sqf Captives - Module to set handcuffing 2015-10-23 14:17:31 -05:00

ace_captives

Adds ability to handcuff and surrender.

Items Added:

ACE_CableTie

Maintainers

The people responsible for merging changes to this component or answering potential questions.