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ACE3/addons/dragging
History
Glowbal 362051e2db Merge pull request #717 from acemod/medicalFixes
Medical fixes
2015-04-20 22:16:57 +02:00
..
functions
Changed, only drop unit is player goes unconscious, otherwise keep carrying/dragging unit
2015-04-17 20:33:13 +02:00
$PBOPREFIX$
add PBO to drag objects
2015-03-14 12:05:43 +01:00
CfgEventHandlers.hpp
Remove Duplicate Mortar Code (inherit from statics)
2015-04-03 19:07:13 -05:00
CfgVehicles.hpp
tweaks, carry static weapons
2015-03-18 13:36:22 +01:00
config.cpp
sorting out required addons for modularity
2015-04-09 13:23:29 +02:00
script_component.hpp
tweak carry stance req., timeout certain PFH, exit PFH, debug
2015-03-25 20:18:23 +01:00
stringtable.xml
Remove tabler comments.
2015-04-20 15:48:50 +02:00
XEH_clientInit.sqf
detach when entering a vehicle, don't mess up animation insidea vehicle
2015-03-25 21:51:50 +01:00
XEH_preInit.sqf
start carrying phase
2015-03-24 21:37:27 +01:00
XEH_serverInit.sqf
handle dc is the same fnc as handle killed
2015-03-18 16:02:01 +01:00
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