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8bf0772558
* add grave digging to body bags * move buryBodyBag action to config, change grave ui icon to headstone * improvements from code review * switch direction check to man instead of bodybag, nominally allowing anything to be buried --------- Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
99 lines
3.9 KiB
Plaintext
99 lines
3.9 KiB
Plaintext
#include "script_component.hpp"
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[QEGVAR(medical_status,initialized), {
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params ["_unit"];
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// Clear all saved medical logs
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{
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_unit setVariable [_x, nil, true];
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} forEach (_unit getVariable [QEGVAR(medical,allLogs), []]);
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_unit setVariable [QEGVAR(medical,allLogs), [], true];
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}] call CBA_fnc_addEventHandler;
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// Handle body removal and litter on server
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if (isServer) then {
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[QGVAR(createLitterServer), LINKFUNC(createLitterServer)] call CBA_fnc_addEventHandler;
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["ace_placedInBodyBag", LINKFUNC(removeBody)] call CBA_fnc_addEventHandler;
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};
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// Treatment events
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[QGVAR(bandageLocal), LINKFUNC(bandageLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(checkBloodPressureLocal), LINKFUNC(checkBloodPressureLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(checkPulseLocal), LINKFUNC(checkPulseLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(cprLocal), LINKFUNC(cprLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(fullHealLocal), LINKFUNC(fullHealLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(ivBagLocal), LINKFUNC(ivBagLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(medicationLocal), LINKFUNC(medicationLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(placeInBodyBagOrGrave), LINKFUNC(placeInBodyBagOrGrave)] call CBA_fnc_addEventHandler;
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[QGVAR(splintLocal), LINKFUNC(splintLocal)] call CBA_fnc_addEventHandler;
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[QGVAR(tourniquetLocal), LINKFUNC(tourniquetLocal)] call CBA_fnc_addEventHandler;
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// Logging events
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[QGVAR(addToLog), LINKFUNC(addToLog)] call CBA_fnc_addEventHandler;
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[QGVAR(addToTriageCard), LINKFUNC(addToTriageCard)] call CBA_fnc_addEventHandler;
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// replace medical items with their ACE equivalents
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["CBA_settingsInitialized", {
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TRACE_1("CBA_settingsInitialized EH",GVAR(convertItems)); // 0: Enabled 1: RemoveOnly 2:Disabled
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if (GVAR(convertItems) == 2) exitWith {};
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{
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// turn [["stuff", 2], ...] into ["stuff", "stuff", ...]
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private _replacements = [];
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if (GVAR(convertItems) == 0) then {
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{
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_x params ["_item", "_count"];
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for "_i" from 1 to _count do {
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_replacements pushBack _item;
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};
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} forEach getArray _x;
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};
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// check if replacement is for item type or class name
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private _configName = configName _x;
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private _toReplace = if ((_configName select [0,9]) == "ItemType_") then {
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parseNumber (_configName select [9])
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} else {
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_configName
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};
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// register replacement
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[_toReplace, _replacements] call EFUNC(common,registerItemReplacement);
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} forEach (configProperties [configFile >> QEGVAR(medical,replacementItems), "isArray _x"]);
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}] call CBA_fnc_addEventHandler;
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if (["ace_trenches"] call EFUNC(common,isModLoaded)) then {
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if (hasInterface) then {
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private _checkHeadstoneAction = [
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QGVAR(checkHeadstone),
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LLSTRING(checkHeadstoneName),
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QPATHTOEF(medical_gui,ui\grave.paa),
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{
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[
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[_target getVariable QGVAR(headstoneData)],
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true
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] call CBA_fnc_notify;
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},
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{!isNil {_target getVariable QGVAR(headstoneData)}}
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] call EFUNC(interact_menu,createAction);
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[missionNameSpace getVariable [QGVAR(graveClassname), "ACE_Grave"], 0, [], _checkHeadstoneAction] call EFUNC(interact_menu,addActionToClass);
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};
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if (isServer) then {
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["ace_placedInBodyBag", {
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params ["_target", "_restingPlace"];
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TRACE_2("ace_placedInBodyBag eh",_target,_restingPlace);
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private _targetName = "";
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if (_target isKindOf "ACE_bodyBagObject") then {
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_targetName = _target getVariable [QGVAR(headstoneData), ""];
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} else {
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_targetName = [_target, false, true] call EFUNC(common,getName);
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};
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_restingPlace setVariable [QGVAR(headstoneData), _targetName, true];
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}] call CBA_fnc_addEventHandler;
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};
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};
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