ACE3/addons/medical_treatment/XEH_postInit.sqf
Drofseh 8bf0772558
Medical Treatement - Add Grave Digging To Body Bags (#9442)
* add grave digging to body bags

* move buryBodyBag action to config, change grave ui icon to headstone

* improvements from code review

* switch direction check to man instead of bodybag, nominally allowing anything to be buried

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-10-01 14:55:13 -04:00

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#include "script_component.hpp"
[QEGVAR(medical_status,initialized), {
params ["_unit"];
// Clear all saved medical logs
{
_unit setVariable [_x, nil, true];
} forEach (_unit getVariable [QEGVAR(medical,allLogs), []]);
_unit setVariable [QEGVAR(medical,allLogs), [], true];
}] call CBA_fnc_addEventHandler;
// Handle body removal and litter on server
if (isServer) then {
[QGVAR(createLitterServer), LINKFUNC(createLitterServer)] call CBA_fnc_addEventHandler;
["ace_placedInBodyBag", LINKFUNC(removeBody)] call CBA_fnc_addEventHandler;
};
// Treatment events
[QGVAR(bandageLocal), LINKFUNC(bandageLocal)] call CBA_fnc_addEventHandler;
[QGVAR(checkBloodPressureLocal), LINKFUNC(checkBloodPressureLocal)] call CBA_fnc_addEventHandler;
[QGVAR(checkPulseLocal), LINKFUNC(checkPulseLocal)] call CBA_fnc_addEventHandler;
[QGVAR(cprLocal), LINKFUNC(cprLocal)] call CBA_fnc_addEventHandler;
[QGVAR(fullHealLocal), LINKFUNC(fullHealLocal)] call CBA_fnc_addEventHandler;
[QGVAR(ivBagLocal), LINKFUNC(ivBagLocal)] call CBA_fnc_addEventHandler;
[QGVAR(medicationLocal), LINKFUNC(medicationLocal)] call CBA_fnc_addEventHandler;
[QGVAR(placeInBodyBagOrGrave), LINKFUNC(placeInBodyBagOrGrave)] call CBA_fnc_addEventHandler;
[QGVAR(splintLocal), LINKFUNC(splintLocal)] call CBA_fnc_addEventHandler;
[QGVAR(tourniquetLocal), LINKFUNC(tourniquetLocal)] call CBA_fnc_addEventHandler;
// Logging events
[QGVAR(addToLog), LINKFUNC(addToLog)] call CBA_fnc_addEventHandler;
[QGVAR(addToTriageCard), LINKFUNC(addToTriageCard)] call CBA_fnc_addEventHandler;
// replace medical items with their ACE equivalents
["CBA_settingsInitialized", {
TRACE_1("CBA_settingsInitialized EH",GVAR(convertItems)); // 0: Enabled 1: RemoveOnly 2:Disabled
if (GVAR(convertItems) == 2) exitWith {};
{
// turn [["stuff", 2], ...] into ["stuff", "stuff", ...]
private _replacements = [];
if (GVAR(convertItems) == 0) then {
{
_x params ["_item", "_count"];
for "_i" from 1 to _count do {
_replacements pushBack _item;
};
} forEach getArray _x;
};
// check if replacement is for item type or class name
private _configName = configName _x;
private _toReplace = if ((_configName select [0,9]) == "ItemType_") then {
parseNumber (_configName select [9])
} else {
_configName
};
// register replacement
[_toReplace, _replacements] call EFUNC(common,registerItemReplacement);
} forEach (configProperties [configFile >> QEGVAR(medical,replacementItems), "isArray _x"]);
}] call CBA_fnc_addEventHandler;
if (["ace_trenches"] call EFUNC(common,isModLoaded)) then {
if (hasInterface) then {
private _checkHeadstoneAction = [
QGVAR(checkHeadstone),
LLSTRING(checkHeadstoneName),
QPATHTOEF(medical_gui,ui\grave.paa),
{
[
[_target getVariable QGVAR(headstoneData)],
true
] call CBA_fnc_notify;
},
{!isNil {_target getVariable QGVAR(headstoneData)}}
] call EFUNC(interact_menu,createAction);
[missionNameSpace getVariable [QGVAR(graveClassname), "ACE_Grave"], 0, [], _checkHeadstoneAction] call EFUNC(interact_menu,addActionToClass);
};
if (isServer) then {
["ace_placedInBodyBag", {
params ["_target", "_restingPlace"];
TRACE_2("ace_placedInBodyBag eh",_target,_restingPlace);
private _targetName = "";
if (_target isKindOf "ACE_bodyBagObject") then {
_targetName = _target getVariable [QGVAR(headstoneData), ""];
} else {
_targetName = [_target, false, true] call EFUNC(common,getName);
};
_restingPlace setVariable [QGVAR(headstoneData), _targetName, true];
}] call CBA_fnc_addEventHandler;
};
};