Files
ACE3/addons/arsenal/functions/fnc_buttonLoadoutsLoad.sqf
Josuan Albin 362838d066 Fix shared loadouts loadout index being null
Forgot to change that one getVar
2017-11-05 06:59:14 +01:00

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#include "script_component.hpp"
#include "..\defines.hpp"
params ["_display", "_control"];
if !(ctrlEnabled _control) exitWith {};
private _contentPanelCtrl = _display displayCtrl IDC_contentPanel;
private _curSel = lnbCurSelRow _contentPanelCtrl;
private _loadoutName = _contentPanelCtrl lnbText [_curSel, 1];
private _loadout = switch GVAR(currentLoadoutsTab) do {
case IDC_buttonMyLoadouts;
case IDC_buttonDefaultLoadouts:{
_contentPanelCtrl getVariable _loadoutName + QGVAR(currentLoadoutsTab)
};
case IDC_buttonSharedLoadouts:{
(GVAR(sharedLoadoutsNamespace) getVariable ((_contentPanelCtrl lnbText [_curSel, 0]) + (_contentPanelCtrl lnbText [_curSel, 1]))) select 2
};
};
TRACE_1("loadout load", _loadout);
GVAR(center) setUnitLoadout [_loadout, true];
GVAR(currentItems) = ["", "", "", "", "", "", "", "", "", "", "", "", "", "", "", [], [], [], [], [], []];
for "_index" from 0 to 15 do {
switch (_index) do {
case 0;
case 1;
case 2:{
GVAR(currentItems) set [_index, ((LIST_DEFAULTS select 0) select _index)];
};
case 3;
case 4;
case 5;
case 6;
case 7;
case 8;
case 9: {
GVAR(currentItems) set [_index, (LIST_DEFAULTS select _index) select 0];
};
case 10: {
{(GVAR(currentItems) select 15) pushBack _x} forEach (uniformItems GVAR(center));
};
case 11: {
{(GVAR(currentItems) select 16) pushBack _x} forEach (vestItems GVAR(center));
};
case 12: {
{(GVAR(currentItems) select 17) pushBack _x} forEach (backpackItems GVAR(center));
};
case 13: {
GVAR(currentItems) set [18, (primaryWeaponItems GVAR(center)) + (primaryWeaponMagazine GVAR(center))];
};
case 14: {
GVAR(currentItems) set [19, (secondaryWeaponItems GVAR(center)) + (secondaryWeaponMagazine GVAR(center))];
};
case 15: {
GVAR(currentItems) set [20, (handgunItems GVAR(center)) + (handgunMagazine GVAR(center))];
};
};
};
// Reapply insignia
[GVAR(center), ""] call bis_fnc_setUnitInsignia;
[GVAR(center), GVAR(currentInsignia)] call bis_fnc_setUnitInsignia;
[(findDisplay IDD_ace_arsenal), format ["Loadout '%1' was loaded", _loadoutName]] call FUNC(message); // TBL