ACE3/TO_MERGE/ace/arty_ammunition/120mm/eject_illum.sqf

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//eject_illum.sqf
private["_shell", "_velocity", "_pos", "_flareChute", "_chuteVel"];
_shell = _this select 6;
_velocity = velocity _shell;
_pos = getPos _shell;
_flareChute = "ace_arty_120mm_dm26_dm93_parachute" createVehicle _pos;
_flareChute setPos _pos;
_chuteVel = [_velocity,0.25] call ACE_fnc_vectorMultiply;
_flareChute setVelocity _chuteVel;
false