ACE3/TO_MERGE/ace/arty_ammunition/fnc_onSelectFuze.sqf

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#include "script_component.hpp"
private["_fuzeType"];
PARAMS_2(_nil,_index);
_fuzeType = lbData [12557, _index];
GVAR(currentFuze) = _fuzeType;
if (_fuzeType == "time") then {
ctrlShow [12560, true];
ctrlShow [12561, true];
ctrlShow [12562, true];
ctrlSetText [12560,format["%1", GVAR(fuzeTime)]];
} else {
ctrlShow [12560, false];
ctrlShow [12561, false];
ctrlShow [12562, false];
};