ACE3/addons/goggles
Brandon Danyluk 639d3fdfa1 cfgSkeletons indentation formatting fixes (#6796)
* abc

* Revert "abc"

This reverts commit bcb4214bd9.

* Update to current commit

* Fix class OFP2_ManSkeleton to have proper indentation for all bones

* Fix path. Fix whitespace
2019-01-31 19:22:33 -06:00
..
anim cfgSkeletons indentation formatting fixes (#6796) 2019-01-31 19:22:33 -06:00
functions Fix CBA_fnc_getActiveFeatureCamera call (#6660) 2018-11-04 00:32:37 +01:00
textures
$PBOPREFIX$
ACE_Settings.hpp Allow local goggle effects to be set per client 2018-03-05 21:20:32 +00:00
CfgEventHandlers.hpp
config.cpp Add apex goggles entries (#6778) 2019-01-16 09:40:46 -06:00
define.hpp
README.md
RscTitles.hpp
script_component.hpp
stringtable.xml Polish Translation (#6730) 2018-12-11 16:50:36 -06:00
XEH_postInit.sqf Add Feature Camera Player EH and Handling (#6573) 2018-10-12 14:59:40 +02:00
XEH_preInit.sqf
XEH_PREP.hpp
XEH_preStart.sqf

ace_goggles

Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.

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