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* Cookoff: Added handling for cleaning up smoke effects when vehicle is deleted mid-cookoff * Cookoff - Prevent effects cleanup Deleted EH from getting duplicated * Cookoff - Added locality safety check to effects cleanup * Cookoff - Global effects cleanup is now triggered by the server to handle locality transfer |
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.. | ||
functions | ||
sounds | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgAmmo.hpp | ||
CfgCloudlets.hpp | ||
CfgEden.hpp | ||
CfgEventHandlers.hpp | ||
CfgSFX.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
initSettings.sqf | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |