ACE3/addons/dragging/functions/fnc_handleAnimChanged.sqf

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// by commy2
#include "script_component.hpp"
private ["_unit", "_anim"];
_unit = _this select 0;
_anim = _this select 1;
if (_unit getVariable [QGVAR(isDragging), false]) then {
// drop dragged object when not in valid animation
if !(_anim in DRAG_ANIMATIONS) then {
private "_draggedObject";
_draggedObject = _unit getVariable [QGVAR(draggedObject), objNull];
if (!isNull _draggedObject) then {
[_unit, _draggedObject] call FUNC(dropObject);
};
};
};
if (_unit getVariable [QGVAR(isCarrying), false]) then {
// drop carried object when not standing; also some exceptions when picking up crate
if (stance _unit != "STAND" && {_anim != "amovpercmstpsnonwnondnon"}) then {
private "_carriedObject";
_carriedObject = _unit getVariable [QGVAR(carriedObject), objNull];
if (!isNull _carriedObject) then {
[_unit, _carriedObject] call FUNC(dropObject_carry);
};
};
};