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96 lines
3.1 KiB
Plaintext
96 lines
3.1 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Garth de Wet (LH), mharis001
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* Shows an interaction hint for mouse buttons.
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* Empty strings will hide their respective button.
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*
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* Arguments:
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* 0: Left click text <STRING>
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* 1: Right click text <STRING>
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* 2: Scroll text <STRING> (default: "")
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* 2: Extra icon/text pairs <ARRAY> (default: [])
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*
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* Return Value:
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* None
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*
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* Example:
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* ["Place Explosive", "Cancel"] call ace_interaction_fnc_showMouseHint
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*
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* Public: No
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*/
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params ["_textLMB", "_textRMB", ["_textMMB", ""], ["_extraIconSets", []]];
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(QGVAR(RscMouseHint) call BIS_fnc_rscLayer) cutRsc [QGVAR(RscMouseHint), "PLAIN", -1, false];
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private _display = uiNamespace getVariable [QGVAR(mouseHint), displayNull];
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// Set text for buttons, hide if empty string
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{
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_x params ["_buttonText", "_iconIDC", "_textIDC"];
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if (_buttonText == "") then {
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private _ctrlIcon = _display displayCtrl _iconIDC;
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_ctrlIcon ctrlShow false;
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} else {
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private _ctrlText = _display displayCtrl _textIDC;
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_ctrlText ctrlSetText _buttonText;
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};
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} forEach [
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[_textLMB, IDC_MOUSEHINT_LMB, IDC_MOUSEHINT_LMB_TEXT],
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[_textMMB, IDC_MOUSEHINT_MMB, IDC_MOUSEHINT_MMB_TEXT],
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[_textRMB, IDC_MOUSEHINT_RMB, IDC_MOUSEHINT_RMB_TEXT]
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];
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// Y offset for extra icon sets
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private _yOffset = 19.5;
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if (_textMMB == "") then {
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// Move RMB up if MMB inactive
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{
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private _ctrl = _display displayCtrl _x;
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private _ctrlPos = ctrlPosition _ctrl;
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_ctrlPos set [1, (_ctrlPos select 1) - 1.05 * GUI_GRID_H];
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_ctrl ctrlSetPosition _ctrlPos;
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_ctrl ctrlCommit 0;
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} forEach [IDC_MOUSEHINT_RMB, IDC_MOUSEHINT_RMB_TEXT];
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} else {
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// Disable action menu
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inGameUISetEventHandler ["PrevAction", "true"];
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inGameUISetEventHandler ["NextAction", "true"];
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inGameUISetEventHandler ["Action", "true"];
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// Increase offset since MMB active
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_yOffset = 20.55;
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};
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// Create extra icon sets
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{
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_x params [["_keyName", "", [""]], ["_keyText", "", [""]]];
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// Only create extra key if both name and text are valid
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if (_keyName != "" && {_keyText != ""}) then {
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// Localize Ctrl, Shift, or Alt keys
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switch (toLower _keyName) do {
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case "ctrl";
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case "control": {_keyName = format ["<%1>", toUpper localize "STR_dik_control"]};
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case "shift": {_keyName = format ["<%1>", toUpper localize "STR_dik_shift"]};
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case "alt": {_keyName = format ["<%1>", toUpper localize "STR_dik_alt"]};
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};
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// Create extra key group and update position
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private _ctrlGroup = _display ctrlCreate [QGVAR(RscExtraKey), IDC_MOUSEHINT_EXTRA];
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_ctrlGroup ctrlSetPosition [0, _yOffset * GUI_GRID_H];
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_ctrlGroup ctrlCommit 0;
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// Set name and text
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private _ctrlName = _ctrlGroup controlsGroupCtrl IDC_MOUSEHINT_EXTRA_NAME;
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_ctrlName ctrlSetText _keyName;
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private _ctrlText = _ctrlGroup controlsGroupCtrl IDC_MOUSEHINT_EXTRA_TEXT;
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_ctrlText ctrlSetText _keyText;
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_yOffset = _yOffset + 1;
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};
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} forEach _extraIconSets;
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